The theory of the critical moment in the chess game was explained once by GM Iosif Dorfman. He suggested that every game has 5 or 6 “forks” at which the important decisions are made.
Accordingly, all major erroneous decisions are made at these moments when there are multiple possible choices. Adrian Mikhalchishin describes different critical moments in detail and explains how to react correctly.
Understanding the play at such a critical moment is the key to improving one’s results and a general understanding of chess.
Critical moments are characterized by the presence of between 2 and 4 different possibilities. The exchange of pieces, the calculation of a long variation, a positional solution, or transposition into an endgame.
Adrian Mikhalchishin also shows how to perform correctly in the above situations.
About the Author:
Adrian Mikhalchishin was born in 1954 in Lviv and a Grandmaster since 1978. He is currently among the top 5 world trainers and the Chairman of the FIDE Trainers’ Commission.
The Ukrainian trained the team of the USSR in the 1980s, national teams of Slovenia, Poland, and the Netherlands. He was also the trainer of Anatoly Karpov (1980-1986).
He trained Zsuzsa Polgar, Alexander Beliavsky, Maja Chiburdanidze, Arkadij Naiditsch and Vassily Ivanchuk.
Minimum: Dual Core, 2 GB RAM, Windows 7 or 8.1, DirectX11, graphics card with 256 MB RAM, DVD-ROM drive, Windows Media Player 9, ChessBase 14/Fritz 16 or included Reader and internet access for program activation.
Recommended: PC Intel i5 (Quadcore), 4 GB RAM, Windows 10, DirectX11, graphics card with 512 MB RAM or more, 100% DirectX10-compatible sound card, Windows Media Player 11, DVD-ROM drive, and internet access for program activation.