Essential Endgames Course for Club Players – IM Anna Rudolf
Most club players hate endgames.
With a clenched fist in the air, they’ll wail and shout that its much more fun to just line up their pieces, sac one of them, and deliver a brutal checkmate as a roaring crowd cheers them up…
…That’s much better than grinding out a tiring 60-move endgame win.
But what if this dream checkmate doesn’t happen and their opponent manages to wriggle out of trouble?
The pain of a feeble, unskilled handling of the resulting endgame…
…A win turned into a draw…or a draw turned into a loss…
But not for you.
This course makes things simple for you with IM Anna Rudolf shedding light on the endgames every serious chess player absolutely must know.
Mastering these techniques, you’ll soon be converting fundamental endgames with a well-practiced mastery.
Can you convert with a Bishop and Knight vs Lone King? You’re covered.
Can you assess the coming King and Pawn ending, even while there are still lots of pieces on the board? Sounds impossible, but there’s a simple trick making it easy in any position.
Join IM Anna and you’ll quickly be saving the toughest Rook Endings, winning the most drawish Opposite Color bishop endings, blocking dangerous passed pawns, and much more…
About the Author:
Anna Rudolf is an Olympic Chess-Player and three-time Hungarian Champion currently rated 2325 Elo. She has been able to accomplish the titles of International Master and Woman Grand Master.
She recorded her first video series in 2013 and since then, she has established herself as an acclaimed chess commentator, events streamer, and chess reporter.
Anna has participated as a commenter in many world-class events including the World Chess Rapid and Blitz Championships in Doha, the Paris and Leuven legs of the Grand Chess Tour, the 2016 Candidates Tournament and the 42nd Chess Olympiad in Baku.
Is this course for you?
Whether you love or hate endgames, serious chess players need this endgame knowledge in order to improve…and Anna’s Essential Endgames Course is the simplest way to cram the ideas into your brain and begin using them immediately.
This is the strong endgame foundation you need and will support you for the rest of your chess playing life.
So congratulations! Your path to endgame mastery has begun.
Here’s part of what you’ll see in this course:
Mate with Bishop and Knight
Mating with a bishop & a knight is much more difficult than mating with two bishops but stay patient. With a little practice, you’ll be able to win this endgame every single time.
This position to the right is key. This is the position to aim for in these endgames.
We want the opponent’s king on any side of the board. Our king stands in opposition, the knight in-between, and the bishop at the rear all on the same rank.
It doesn’t matter which side of the board you’re on, as long as your pieces are in this order (from the opponent’s king): Knight – King – Bishop.
Chase the King to the Corner
Which corner? To win this endgame, the opponent’s king will need to be on a corner square that is the same color as your bishop. In this case, we have a dark-squared bishop, so we want to drive the king to a8, a dark-square.
Pawn Square; Creating a Passed Pawn
Can your passed pawn be promoted without the help of your king?
The concept of the pawn square will tell you the answer every single time without requiring you to expend energy trying to calculate the moves out.
Let’s use the position to the right and draw our pawn square. Imagine a box starting from your pawn and reaching to the promotion square. You can easily size this box by imagining a diagonal line to the promotion rank.
If the opponent’s king is inside this square or can step inside it on the next move, then the pawn cannot be promoted without your king stepping in to help.
If the opponent king cannot step into this square, it can make it all by itself.
IM Anna Rudolf covers all the basics, and more, to give you the edge over your opponent. Most club players ignore endgame training, but you’ll be ready for anything – and be able to punish your opponents!